NYU: Lend Me!
Scope: Product thinking/design, visual design & UX design
Tool: Figma
Background/Identifying the Problem
Many NYU students often find themselves forgetting to bring something important for their class. Students feel frustrated because they can’t find someone they know that can lend them those items.
Research
Understanding the User
Key pain point:
Students want to find an easy way to borrow items that they forgot for class
Iterations
I initially wanted to have a feature that allows students to list their items and let other students borrow it. But after conducting interviews with several students, I concluded that it would be a hassle for students to meet up in between classes. The first iteration of the app will allow students to borrow items from the NYU: Lend Me! machines distributed across campus.